Tight Economy

The new Tight Economy puts the game’s focus on money. Players are forced towards decision-making that favors maximum monetary gains by risk taking. To achieve this there has to be a constant pressure on the economy created by 1) Shortage 2) Costs and 3) Opportunities:

Shortage

  1. A players own maximum money is capped at 10.000,- USD.
  2. Every weapon starts with one magazine only to reload.
  3. Loser reward is decreased.

Costs

  1. Prices for rifles have to increase by around 40%.
  2. New expensive -but useful- equipment is introduced:

Trauma Plates, Rifle Grenades, Specific Ammunition

Opportunities

  1. A timed detonation yields the highest detonation reward, followed by a remote detonation and suicide bombing with the lowest.
  2. Defusing a timed detonation yields the highest reward, followed by remote bomb defusals and suicide defusals as the lowest.
  3. A new team account into which players can deposit or withdraw money:
  • The account should hold up to 30.000,- USD; compensating the individual cap change.
  • Players can deposit simultaneously at round-start into the account.
  • Players in the account management interface can withdraw money at round start.
  • In the account management interface, players can buy upgrades that affect the team.
  • Only one team member at a time can access the account management interface.
  • Money in the team account gets compounded by 10% after each round.

This approach leads to the following:

  1. The Terrorists risk-taking propensity for difficult wins increases.
  2. Non-Rifle weapons stay interesting even through mid and late game.
  3. Teams need to coordinate their finances to increase their chances of winning.

The Tight Economy brings new options to spend and make money – but you can’t have it all.

The Team Account can be seen and accessed via the Score Board. Deposits can be made at Round Start.
One player at a time can withdraw from the Account and purchase upgrades, all others wanting to are enlisted into a queue.
Reduced costs for ammunition as a purchaseable upgrade for the whole team.
This upgrade delivers an additional magazine of standard ammunition for all newly bought weapons till the end of the match.
An upgrade that replaces starting Glocks and USP’s/P2000’s with P250’s till the end of the match.

Adjusted Costs and Rewards

Costs

EquipmentOld CostNew CostChange
Glock-18200200N
USP-S200200N
P250300300N
Five-Seven500500N
Tec-9500500N
CZ-75500500N
Dual Berettas400400N
Desert Eagle700700N
R8600600N
MP912501250N
Mac-1010501050N
PP-Bizon14001400N
MP-715001500N
UMP-4512001200N
P-9023502350N
MP5-SD15001500N
FAMAS22503150Y
Galil AR20002800Y
M4A431004350Y
M4A1-S31004350Y
AK-4727003800Y
AUG31504400Y
SG-55327503850Y
SSG-0817002350Y
AWP47506900Y
SCAR-2050006200Y
G3SG150006200Y
NOVA12001200N
XM101420002000N
MAG-718001800N
Sawed-Off12001200N
M-24952003500Y
Negev17003100Y
HE-Grenade300300N
Flashbang200200N
Smoke300300N
Decoy5050N
Molotov400400N
Incendiary Grenade600600N
Kevlar650650N
Kevlar+Helmet10001000N
Trauma Plates-400Y
Zeus x-27200200N
Defuse Kit400400N
Rifle Grenade - HE-1400Y
Rifle Grenade - Smoke-1200Y
Rifle Grenade - Flash-900Y
Regular Ammo Clip-10% of
weapon price
Y
Hollow Point Clip-20% of
weapon price
Y
Armor Piercing Clip-30% of
weapon price
Y

Rewards

EventOld RewardNew RewardEntityChange
Timed Bomb Plant 300300IndividualN
Remote Bomb Plant -300IndividualY
Suicide Vest Equipped-1200IndividualY
Timed Bomb Detonation35003500TeamN
Remote Bomb Detonation-3500TeamY
Suicide Vest Detonation-3300TeamY
Defuse Timed Bomb
300300IndividualN
Defuse Remote Bomb
-300IndividualY
Defuse Suicide Vest-600IndividualY
Defuse Timed Bomb35003500TeamN
Defuse Remote Bomb-3500TeamY
Defuse Suicide Vest-3300TeamY
Time Out Win (CT)32503250TeamN
Time Out Loss (T)00IndividualN
Lose 1 Round14001400TeamN
Lose 2 Rounds19001800TeamY
Lose 3 Rounds24002200TeamY
Lose 4 Rounds29002600TeamY
Lose 5+ Rounds34003000TeamY
Loss with timed bomb plant800800TeamN
Loss with remote bomb plant-800TeamY
Elimination Win32503250TeamN
Kill 300300IndividualN
Team Kill-3300-3300IndividualN
Knife Kill15001500IndividualN
Gore Kill-3000IndividualY
SMG Kill600600IndividualN
Shotgun Kill900900IndividualN
P90 Kill300300IndividualN
AWP Kill100100IndividualN